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Thread Statistics | Show CCP posts - 37 post(s) |

Muffet McStrudel
Aliastra Gallente Federation
0
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Posted - 2014.01.16 12:07:00 -
[1] - Quote
If CCP is so concerned about the introduction of isk inflation in the game then why:
1) Do they not limit the number of players that can join the server? 2) Allow the purchase of in-game isk with real cash?
Seems to me if you want to limit inflation, then you need to limit the ability to create isk out of nothing, which purchasing PLEX allows one to do.
Oh wait, I think we all know why this won't happen ...
Seems to me CCP wants to push more people to purchase PLEX or a subscription. Say it ain't so, greedy capitalistic forces at work again.
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Muffet McStrudel
Aliastra Gallente Federation
0
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Posted - 2014.01.16 12:27:00 -
[2] - Quote
Tippia wrote:Muffet McStrudel wrote:If CCP is so concerned about the introduction of isk inflation in the game then why:
1) Do they not limit the number of players that can join the server? 2) Allow the purchase of in-game isk with real cash?
Seems to me if you want to limit inflation, then you need to limit the ability to create isk out of nothing, which purchasing PLEX allows one to do. PLEX does not allow you to create ISK out of nothing, and reducing the numbers wouldn't matter GÇö it's a relative measurement anyway and reducing the number of people just makes the absolutes smaller while the relative numbers stay the same. GǪand since they've gone back on the inflation problem, it doesn't matter anyway. Now, it's just a pointless nerf.
PLEX does create it in a way because it encourages bot-ratting and bot-mining. Where there might be a person with one account mining or ratting under normal circumstances, the introduction of PLEX basically ensured some would be willing to run 4-5 accounts to support each other. What's easier for the uber space rich? Running 4-5 accounts with PLEX or actual RL dough each month?
But we can agree the new module is pointless, so let's not put it in the game.
This idea is like Obamacare. A very small minority think it's great, the rest hate and don't want it, and the powers that be intend to go forward and shove it down your throat regardless of it's unintended consequences because it's "good" for you. |

Muffet McStrudel
Aliastra Gallente Federation
0
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Posted - 2014.01.16 12:30:00 -
[3] - Quote
Shux Legion wrote:Can't you just tax the top 1% or 10% more like the rest of the real world does?
Daily tax for anyone in a Supercap.
Null ratting is for the blue collar folks just trying to make a living you bourgeoisie pricks.
Ha! Classic. Spit my coffee out on this one. |

Muffet McStrudel
Aliastra Gallente Federation
0
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Posted - 2014.01.16 12:40:00 -
[4] - Quote
Oh dear. It appears I've offended some pro-robo botting supporters.
Oh noes! Bounties coming my way for sure!
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Muffet McStrudel
Aliastra Gallente Federation
0
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Posted - 2014.01.16 13:40:00 -
[5] - Quote
PotatoOverdose wrote:
Honestly, most of the posts in this thread can be summed up as: "Boohooohooo, I don't want to fight for my 5%"
The modules are simply going to be banned in most of 0.0. With inty's essentially being unstoppable in 0.0 no alliance in the game is going to bother to take the hit because they will waste more isk trying to defend these things than what the rewards bring. At best renter corps/alliances will deploy them to help pay for the rent and they will only be used in "safe" 0.0. Everyone else will ban them.
If CCP wants to create more conflict and ISK sinks in 0.0, then go back to the good ol' days when one actually had to use tactics instead of gank hotdropping everyone and to when you couldn't effortlessly look at space data to see who is ratting and where they are doing it. You know, when probing actions, standing fleets and holding sov actually had some value. Now it's rare to see anything larger than a few T2/T3 cruiser gangs / hot dropping SB / inty's in most of 0.0. I ask you what takes more minerals to build? A big ship or small one?
PVP tears are the best. PVPer's cried they couldn't find targets so being able to find the ratting systems data without work was added to the game. PVP'ers then cried that even when the ratters were located and killed, the ships get replaced too easily, so the amount of minerals to build them was increased. They then cried that dscan allowed people to see what ships they had so offensive cloakies were added. Now it appears they are crying because they are finding out ratting in null is actually a more profitable use of someone's time versus pvp and obviously the isk faucets must be turned down. Incidentally, this also seems to be the reason CCP has no intentions of addressing afk null cloakers, one of the biggest, cheapest isk-sinks in the entire game.
Those PVP tears just don't seem to stop do they?
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Muffet McStrudel
Aliastra Gallente Federation
4
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Posted - 2014.01.16 16:56:00 -
[6] - Quote
Funny how to you it's "big alliance arrogance" when it reality it's my small band can't form up enough warm bodies to affect sov.
As long as we're getting this out there, let's be brutally honest. I see this as yet another pvper boo hoo because they are not able to make iskies while trying to kill someone else that might be PVE ratting and making them.
How many more advantages would pvp'ers need to feel satisfied? You've got the intro of blops, hot drops, bridging without Titan risk, cheap cloaky pvp setups and a huge advantage in selecting the time place and method of your attack.
And STILL, you cannot find fun in the game? How about this? How about some pvp organizations "nut up" and attempt to take Sov instead of just complaining about it and sitting afk in someone's ratting system 23 hours a day. |

Muffet McStrudel
Aliastra Gallente Federation
4
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Posted - 2014.01.16 17:08:00 -
[7] - Quote
Tahnil wrote:
But we DESPERATELY NEED __something__ like ESS. We can talk about how it can be done right, but not IF it should be done at all.
No, you DESPERATELY WANT something which allows you to make huge isk gains while risking an whole interceptor. |

Muffet McStrudel
Aliastra Gallente Federation
6
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Posted - 2014.01.16 17:32:00 -
[8] - Quote
Tahnil wrote: And thatGÇÿs the fun part of it: on the small scale, Goonswarm Federation or any other large alliance ISNGÇÿT BETTER COORDINATED than our small scale pvp gangs. ThatGÇÿs the reason why we can gank carriers and marauders deep within your empires. Sov 0.0 ratters are acting very isolated, and thatGÇÿs why they are easy prey for any roaming gang. And thatGÇÿs why they HAVE to dock up. There is no alternative for them, cause alliances donGÇÿt have an answer to the kind of threat that we small scale pvp roamers are posing.
As I stated in an earlier post, alliances would have to adapt to the fact that suddenly there are some things at risk by gangs that you were able to completely ignore in the past.
As I see it, most of the opposition to the ESS in this thread is by large alliance nullsec dwellers who see the game from a completely different angle. Everybodies point of view in this thread is highly subjective, and determined by our selfish interest. Therefore it is wrong to accuse CCP SoniClover of not understanding the game. HeGÇÿs just coming from a different perspective, one that most people here donGÇÿt like.
You're more an annoyance to isk-making than a real threat. A real threat in null is someone that can trap all your 0.0 stuff in a station or has the numbers to overwhelm you. Cloaky neuts and afk'ers already provide a nullification of isk so why would this deployable be needed as well?
By definition, a bigger alliance is and will always be better coordinated than a smaller corp. They have more people acting as part of a larger intelligence network which thwarts your plans for a quick land and gank and usually provides more pvp muscle to stop such incursions. Oh well. Sorry, but that's EVE. If you can't adapt to that perhaps you should find a different game or join an alliance.
You point kinda strikes me as Lebannon or some other similar sized country lamenting the fact they can't take on the UK in a naval battle.
Alliances have already adapted to plenty. Roaming invincible inty gangs, sov warfare, blops, hot droppers, covert cynos, etc., etc., etc. I'm sorry, but I missed the part where roaming gankers are actually taking any real risks against pve ratters.
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Muffet McStrudel
Aliastra Gallente Federation
7
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Posted - 2014.01.16 17:42:00 -
[9] - Quote
Gizznitt Malikite wrote:
I don't give a rats ass about the isk it drops. I want the locals to form up and fight.
In the current environment, if I roll into the area with 3 thorax, a sabre, and 2 inties, the locals have no reason what so ever to undock or leave their POS. The only conflict we can instigate when raiding their territory is catching a ratter, and that's why small gang PvP is leaving nullsec.
So you roll in 6 v 1 and wonder why people wouldn't undock to fight you in PVE fitted ships? Don't be stupid. If you want easy ganks go to low sec, then you can 10 v 1 pod everything coming through the gate.
I really could care less if small gangs leave 0.0. There's already a place for them, a little sandbox called low-sec where you can gank to your heart's desire and play griefing butt pirate all day long.
Spare us all the crying. Null sec provides for Sov warfare, big ships and big risks and low sec provides for ganks. That's just how it is, as well as it should be.
As it has been stated, as soon as you come in system all activity is likely to stop anyway. Go ahead and place that ESS. As soon as you leave, it's going to get blasted. Alliances aren't going to install them because THERE IS NO ADVANTAGE IN DOING SO. ANY FOOL CAN ROB THEM, ALLIANCE OR OTHERWISE. THEY PROVIDE SMALL PENALTY AND SMALLER REWARD.
The entire idea behind this module is ill-conceived and just plain dumb. |

Muffet McStrudel
Aliastra Gallente Federation
9
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Posted - 2014.01.16 17:51:00 -
[10] - Quote
Have SBU SOV provide a 25% increase to bounties generated in system then.
Problem solved, now you have a reason to fight for SOV and a reason to have it without introduction of a dumb idea.
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Muffet McStrudel
Aliastra Gallente Federation
9
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Posted - 2014.01.16 18:13:00 -
[11] - Quote
Gizznitt Malikite wrote:
1.) If they deploy an ESS in system, they know they will have to defend it. If you are a lone ratter, I doubt you'd deploy it. And those that do, I'd suspect would keep combat ships close at hand so they can defend it.
2.) I didn't say I wanted a 6v1 gank. There could be 20 pilots in system, and quite often everyone will get safe. Furthermore, numbers aren't everything in this game. The gang I listed would be counterable by 2-3 BS's and BC's. That's one of the reasons I'd role light, is so an opponent wouldn't need 12 people to fight me.
3.) Nullsec is for more than Sov warfare and big ships, and you're a troll of you continue to state otherwise.
1) ESS WILL NOT GET DEPLOYED BECAUSE THERE WILL BE NO ADVANTAGE FOR AN ALLIANCE TO DO SO. Why are you having a hard time with this? The economic incentive simply is NOT THERE. If a hostile installs one, then ratting will have stopped anyway until the hostile leaves, at which point fleet will form up for yet another null sec quickie structure grind. Said pvper will then be out 30M isk and crying to CCP about how these structures don't have enough hit points or how CCP should stop letting alliances form 40 man fleets to take them out fast.
2) Doesn't matter what you WANT. That's what EVE IS. Small gang warfare is prison **** warfare and I could probably look through many KB and see 4-6+ to 1 versus the target. THAT'S JUST HOW IT IS. You know it, and so do I. Stop trying to pretend that small gang warfare is somehow more "fair" than SOV warfare or more sophisticated or intricate. Nothing could be further from the truth. It's brutal, quick and usually for the poor man.
3) Prove me wrong. What null sec structures can I deploy in low sec? But you can gank in low and null sec can't you? Null sec is SOV fleets and warfare as I stated because you can't do it anywhere else. Does that mean I care if your frigate gang shows up for easy ganks? Not at all. But on the other hand, you should not be a "threat" to alliance space as your size is small. You want the advantages of being a big "threat" while maintaining small gang size and it just doesn't work that way.
It would be like trying to rationalize that Somali Pirates near Madagascar should not have to engage the U.S. 5th fleet, yet still be classified a major threat.
You strike me as someone that doesn't understand null sec or capitalism very well.
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Muffet McStrudel
Aliastra Gallente Federation
10
|
Posted - 2014.01.16 18:26:00 -
[12] - Quote
Gizznitt Malikite wrote:greiton starfire wrote:why do these small gangs think they should pose a serious non-ignorable threat to groups over 5000X their size. There are different types of threats in the world: A 10-man terrorist cell doesn't pose a threat to the sovereignty of a country, but it can cause a ruckus if they hijack some planes and crash them into a few skyscrapers. Why should your 5000 man group NOT have to worry about small groups roaming their territory? You think shooting some structures and planting a TCU should give you a safety zone? Get real!
Nothing stops a small group from coming in now. They could gate camp any part of a system they wanted to. The difference is by the small group choosing to use their time to hope to find a target to gank they won't make any passive isk. I believe that's what this cry is really all about. Gankers wanting a source of easy passive isk in someone else's space with little to no risk in return.
Gee as a SOV alliance, let's think about that. Yeah, we should give gutless punks a reason to come in and shoot up our space. While we're at it, we're all going to start belt ratting in carriers too. After all, we want to keep encouraging our enemies to come back for easy ganks and fat killmails.
Why would you assume your small gang should be revered as some major alliance threat? What risk does the small gang take in flying 8-9 interceptors and a sabre into a system hanging out for 15 min, then moving on?
In the "real world" a ten man terrorist group can get smashed by superior numbers or even just one well placed drone with no hope of cloning. EVE ain't RL.
The inability for people to use logic or critical thinking will be the downfall of our society. |

Muffet McStrudel
Aliastra Gallente Federation
12
|
Posted - 2014.01.16 18:36:00 -
[13] - Quote
Gizznitt Malikite wrote: Edit: Imagine there's two adjacent regions of nullsec that are similar in every meaningful way. Except one of these regions bans ESS, the other has ratters using them in every system. Which region do you choose to terrorize? This is why nullsec alliances will ban their use.
If the ESS is NOT deployed by the local inhabitants, it won't change anything in game. No harm, no foul.
If presented with an ESS region and a non-ESS region, I'd probably go to the region with ESS's deployed. At the same time, that means the region with ESS's deployed will have more content defending their space. While many alliances are too nullbear to desire the increased activity, there are plenty of groups out there that would welcome the action. Frankly, I thought goons would be one of those alliances! [/quote]
Too nullbear? Gimmie a break. There is enough to defend in a SOV system now. You have POCO's, POS's, Moon Goo, Stations, not to mention the time in hunting down siphons, enemy mobile tractors, etc. Ah definitely null sec needs some more structures to grind.
While we're at it, why not give the ESS a bazillion hit points and allow it to deploy in mere seconds? Then, surely then, small gang pvp will ensue. 
There is enough "increased activity" in null sec to keep people busy as it is. This is just a fail cry to get more ability to grief people that are perceived as untouchable. It won't affect most alliances as they will be banned outright. Any hostiles that deploy will simply lose 30M the second they don't defend them or can't because they lack the numbers.
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Muffet McStrudel
Aliastra Gallente Federation
13
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Posted - 2014.01.16 18:58:00 -
[14] - Quote
Gizznitt Malikite wrote:
Interceptors are hardly invincible. And for the record, I have been and still am VERY opposed to interceptors enjoying interdiction nullification. I vocally proclaimed this was a bad move, but c'est la vie.
I've attacked many a Sov group with small inty gangs, sometimes ganking, sometimes getting good fights, sometimes winning, and sometimes losing.
So you admit the inty's are a bit OP now, but admit to using them in hostile space for your fights many times. Why not roll in with blingy Tengu's or Loki's? Probably because the risk outweighs the reward, right?
Now you know why alliances plainly will not deploy ESS and likely eject anyone found doing so. |

Muffet McStrudel
Aliastra Gallente Federation
14
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Posted - 2014.01.16 19:21:00 -
[15] - Quote
When CCP decides to address the AFK cloaker issue, then I'll think a little harder about supporting this ESS idea.
Otherwise, it's simply another mechanic to screw with existing alliances. |

Muffet McStrudel
Aliastra Gallente Federation
16
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Posted - 2014.01.16 20:32:00 -
[16] - Quote
All one really has to do is check the killboards to see someone's motivation on the ESS topic.
http://www.agony-unleashed.com/killboard/index.php/pilot_detail/294286434/kills/
Surprise, surprise you like to cloak gank at very favorable odds or engage relatively helpless ratters or mission runners.
The ESS doesn't give someone in null sec something to defend, it simply gives you (at least you are hopeful) a way to make some passive isk income while pvping. Hoping that it goes unnoticed perhaps?
May I suggest using empire alts like 90% of the rest of EVE has to do? |

Muffet McStrudel
Aliastra Gallente Federation
18
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Posted - 2014.01.16 21:46:00 -
[17] - Quote
Gizznitt Malikite wrote:Please spend more than 10 seconds looking at my KB before making a judgement: We were a 6 man frigate/cruiser gang, and a 40 man BNI fleet came into the area to pick a fight with Usurper. So we swapped to bombers and attempted to lay out a trap, which their FC smartly avoided (mostly). An alt corp of one of our members was wardecced by Shadow Squadron. We asked them politely to drop the wardec and leave the corp alone, but they insisted following through with their attack. As such, Agony joined the war as an ally, smashed Shadow Squadron's POS, after which they dropped the war. I primarily partake in solo and small gang warfare, quite often outnumbered and facing superior forces. Nothing on my killboard will bring shame to me, so attack it all you want. I make my isk through many avenues: I belt rat & run plexes in nullsec, I'm involved in t2 production in Highsec, PI in nullsec, and if I need lots of isk quickly I mission run or incursion in highsec. The truth is, I don't care about the isk-tag getting dropped. I care about motivating the locals to do more than dock up for 5 minutes.
I think the bottom line is this. If you really want pvp in someone's space, you will show up in something other than an interceptor or stealth bomber. Drop an SBU and you'll have all the pvp you want. That's not your game because that's not what you want. I think its fine you want that, but let's not pretend that you're something you aren't. That's an insult to my intelligence, plus the others reading the discussion.
Nothing on your KB indicates that you were or were not "outnumbered" by "superior forces". Maybe you were or maybe it's just BS. It really isn't important, as the types of ships you seem to like to fly are mainly cheap gank ships that either can 1) evade detection; 2) avoid getting shot up (inty)
Since you said you don't care about the isk-tagging for ESS, then what would be the point of introducing them into the game? Why would I, as the alliance player advocate anything to make your stay in my space more pleasurable with minimal gain for me? Quite the opposite. I want you to leave poor, frustrated and demoralized and I want to be able to control my space with logistics, tactics and numbers.
Like you desperately want to gank others, you may find it surprising that there are many attentive players that don't want to be on your killboard as gloat-food.
As someone that has characters that need to rat for some pvp isk, I can tell you I've simply adjusted my playstyle and stuck a cloak on my ratting ships since the introduction of all this cloaky camping. This is basically the only way to frustrate cloaky campers enough to make them leave. I do find it deliciously ironic how much they hate cloaks, warp stabs, and will gladly tell you how much a coward you are etc., then proceed to use them themselves.
The butt-hurt golden tears I give pvper's gives me great pleasure. |

Muffet McStrudel
Aliastra Gallente Federation
20
|
Posted - 2014.01.16 22:30:00 -
[18] - Quote
So now the thread degenerates into pvper's complaining that people (ratters) that dock up in 0.0 aren't playing in the "spirit of null sec".
Really? What a joke. What exactly is "the spirit of null sec"? I thought the point of it was play EVE like you want, how you want, as a pirate, explorer, industry mogul, etc. Or maybe I was just too caught up in their marketing BS?
You want ESS deployed by alliances then provide a huge buff to income or make SBU warfare more needed by adding buffs to bounties and so forth. Otherwise there is no reason to deploy them. I assure you I will shoot them every time I see them, regardless of who does the deployment. All they are is a beacon to the enemy which says "here's where these guys rat".
But don't sit there and complain that you want single or even at best 2-3 ratters to attack roaming gangs of 5-8 people and this module will do it. The ESS isn't going to "force" this kind of pvp and lets face it, you can lead a horse to water (0.0) but you cannot make it drink (pvp)! It's just as valid a playstyle to avoid detection, scan down sites, sell them and so forth and do what you will rather than to be somebody's target practice. And only stupid players engage when they know the odds are unlikely to be on their side.
Personally, I'd love to see some actual 0.0 pvp, but when I'm out there, I'm usually too busy avoiding the 6+ man gang of cloaky hot droppers. At what point did this become "pvp"? So an ambush is just acceptable to ratters and they should just sit there and let it happen.
Like I said, I will shoot every one of these regardless of who deploys them. |

Muffet McStrudel
Aliastra Gallente Federation
21
|
Posted - 2014.01.16 22:50:00 -
[19] - Quote
Vaju Enki wrote:Remove all npc bountys from null and replace it with tags that can be picked up (by everyone) on a new sov. structure every hour.
lol - and watch empire fill up so fast it would make your head swim.
More incentives for 0.0, not less. More incentives, more ability to earn, more ability to decide your destiny, more likely to stumble on conflict and more targets for you hot droppers.
Otherwise, there really is no point in going into 0.0 |

Muffet McStrudel
Aliastra Gallente Federation
21
|
Posted - 2014.01.16 23:01:00 -
[20] - Quote
Gizznitt Malikite wrote:Muffet McStrudel wrote:
The butt-hurt golden tears I give pvper's gives me great pleasure.
What is your point? That you are butthurt about the 5% nerf to ratting income? I don't care if you cloak up when I enter system. Good for you. And I don't support nerfing nullsec income directly (at least, not without highsec income nerfs too). The point of this device, is that you can deploy it and risk a small portion of your income with the hope you get even more isk at the end of your ratting session. The risk is that someone might roam into system and harvest that risked income before you cash out. Your not forced to deploy it, your not forced to risk your income and/or your ships to defend it. But if balanced, it is something the more entrepreneurial members of EvE will gladly utilize.
I don't care about the 5% isk nerf. In fact, I'm perfectly willing to accept it as a penalty rather than to defend some asinine structure that at best adds a minor amount to the ratting income, while making the space an attractive beacon to enemies.
So you really don't care that I'll cloak up when you come into system? Oh my, but how will that promote small gang pvp?
Honestly, you're simply talking out of both sides of your behind.
You want pvp, start flying something other than ships designed to avoid it. The ESS isn't the panacea deployable to make it happen, being visible to your enemies, however, IS. You start with that, then maaaaaaybe you have a reason to moan about how difficult 0.0 small gang pvp is to get. |
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Muffet McStrudel
Aliastra Gallente Federation
21
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Posted - 2014.01.16 23:12:00 -
[21] - Quote
Wyn Pharoh wrote:
If ESS's were worth installing in the first place, and worth defending secondly, there might be an entirely different conversation to be had. People that earn their isk by ratting will not get traction having this project shelved or reexamined if the arguments against its deployment just heighten a perception that nullbear = risk adverse. CCP SoniClover made it clear that we will have to fight for what we want to have, but we simply haven't been given something exactly worth fighting for in the first place.
Yes, I will give you that. They will not be worth installing at all.
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Muffet McStrudel
Aliastra Gallente Federation
24
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Posted - 2014.01.19 20:16:00 -
[22] - Quote
Gizznitt Malikite wrote:
Do you have any idea how ridiculous your statement is, when you won't use the isk generating module because it could cost you a few minutes of your time and risks a button pushing stabbed inty being caught and destroyed? Especially since you DON'T EVEN HAVE TO USE IT.
Certainly there are more pressing things for you to gripe about, because your stance is unjustifiably absurd!
Indeed, it's like complaining no small gang pvp exists already in null sec, then refusing to show up in a ship with something other than a cloak or the ability to hotdrop and demand pvp.
I'd LOVE to see some actual small gang pvp in null sec, but the bottom line is that attacking gangs aren't looking for pvp, they are looking for ganks, so they use ships with cloaks or that can blow through gate camps - yourself included.
Nobody will use the ESS module. Alliances have already been discussing bans and you can bet anyone in alliance putting one up will get ejected after maybe one warning. It causes drama with no real rewards so NO THANKS! People simply aren't going to use it NO MATTER HOW MUCH YOU THINK THEY SHOULD.
When there is only risk and no worthwhile reward people seldom try the behavior. |

Muffet McStrudel
Aliastra Gallente Federation
24
|
Posted - 2014.01.19 20:18:00 -
[23] - Quote
Little Dragon Khamez wrote:Kotaru wrote:Listen to your subscribers - 4000 accounts were screwed over last night by your failure to fix the basic game. HED last night should have been shot at birth - you managed to turn the clock back 20 years in a single night. Stop playing with silly little toys (particularly this useless one) I don't remember problems as prevalent as this five years ago when I joined. I have a theory that CCP have scaled back server performance or failed to upgrade over the years on account of the fact that they clear are tight up financially. I suspect that other games are renting space on tranquility like Dust which whilst not huge are nevertheless leaching resources from the array to the detriment of eve.
Maybe they could start by getting rid of their expensive economists and actually investing in some server lag reduction technologies ...
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Muffet McStrudel
Aliastra Gallente Federation
24
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Posted - 2014.01.19 20:36:00 -
[24] - Quote
Ranger 1 wrote:Quote:If you deploy it for yourself, you cannot defend it...you are ratting and the like. This is the mentality that keeps people docked for days because there is an AFK cloaker in the system.    As a ratter you have just as many options available to you as those who seek to prey upon you. You are not welded into a particular ship, nor are you unable to change the fit of that ship to match the situation... and you certainly aren't cut off from the rest of your corp mates (and their hopefully well organized intel channels) as far as communications goes. Prey mentality is self fulfilling. And no, you lose nothing by not using this module. The reward reduction is going to come anyway and is an unrelated issue. So if you don't use the module your pay out is unchanged from what it would be anyway.
LOL - have you ever actually done any ratting?
1) Ratting fits are PVE fits. PVE fits cannot take on PVP fits. It's really just that simple.
2) better than 90% of nullsec "PVP" amounts to watching local for hostiles, only to find out when they do show up, they appear in a gang of 5-8 in cloaking ships or interceptors. The obvious reasons to choose these ships for "PVP" purposes is that they are nearly impossible to counter.
3) The math has already been done. Starts at 80% (so 1M rat is an 800k rat), and then after 1.5 solo hours in a system the bounty goes to 82%. Whoopadeedoo. That's definitely worth blowing 30M isk on. Especially when I might need to guard it in a PVE vs PVP fit.
So basically PVP'rs are crying that they want another "I win" button, when they have plenty at their disposal already. Don't get pissed off at the nullsec residents because they have learned to work around gank tactics. Change your tactics.
Sooooo tired of having to waste time posting against a vocal but very small minority of the EVE players.
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Muffet McStrudel
Aliastra Gallente Federation
24
|
Posted - 2014.01.19 20:46:00 -
[25] - Quote
Inspiration wrote:
Limiting troop mobility, automatically means a more modest role for big power blocks. They won't disappear, and there will be room for new ones to form and grow if the existing ones are more power projection constraint.
Amen. Start by nerfing how far someone can hot drop and you'll see a few more actual fights.
For that matter, nerf the hotdrop altogether. Funny how these "issues" we are having with the game now didn't really exist before hot drops and bridging titans.
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Muffet McStrudel
Aliastra Gallente Federation
24
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Posted - 2014.01.19 20:53:00 -
[26] - Quote
Little Dragon Khamez wrote:Kotaru wrote:Listen to your subscribers - 4000 accounts were screwed over last night by your failure to fix the basic game. HED last night should have been shot at birth - you managed to turn the clock back 20 years in a single night. Stop playing with silly little toys (particularly this useless one) I don't remember problems as prevalent as this five years ago when I joined. I have a theory that CCP have scaled back server performance or failed to upgrade over the years on account of the fact that they clear are tight up financially. I suspect that other games are renting space on tranquility like Dust which whilst not huge are nevertheless leaching resources from the array to the detriment of eve.
Then perhaps they could start making everyone pay for their accounts? 45k accounts were on at one time today. I assume that's $15 or the equivalent for each person on at the time. $675k in potential income a month and they can't fix server issues?
|

Muffet McStrudel
Aliastra Gallente Federation
25
|
Posted - 2014.01.19 21:32:00 -
[27] - Quote
Fix Sov wrote:You do realize that everyone does pay for their account, right? Those plexing their account is actually paying more, because the people who buy the PLEXes pay more per month than the guy buying the PLEX would if he'd just paid for his account directly.
Well actually the people paying with isk aren't paying more, somebody else is paying for that account. Sure it's more $, but it also creates a bigger drain on the server - yeah I'm talking to the people that multibox 10+ accounts. Would they do that if they had to pay $150/month in cash? I'm betting not.
How many do you think would drop off the subs if everyone was forced to pay in cash? I'm betting new eden would lose about 1/3 of it's pilots. Fewer pilots, less lag, fewer issues to fix, especially if the technology is "better".
CCP has sort of driven this upon themselves. They wanted more people in null sec, so they nerfed empire, then they wanted more income and ballooned the number of subscribers. Interestingly enough, they still seem to have the same issues as they did 10 years ago. Server lag, node crashing are still around.
Anyway, this got off topic.
ESS isn't the new "driver" for small gang warfare in 0.0. There's 80 pages of feedback showing why. Nerf cloaking and hot dropping and then beef up nullsec with even more rewards and you'll get the small conflict drivers you want. |

Muffet McStrudel
Aliastra Gallente Federation
30
|
Posted - 2014.01.20 13:46:00 -
[28] - Quote
Optimo Sebiestor wrote:Remove local chat.
Because hi-sec needs more residents ...
|

Muffet McStrudel
Aliastra Gallente Federation
30
|
Posted - 2014.01.20 13:57:00 -
[29] - Quote
Mackenzie Ayres wrote:CCP Phantom wrote:With the coming point release EVE Online: Rubicon 1.1 we will add more deployable structures:
- Two new siphon variants, one to more efficiently stealing refined components and one to steal polymers
- One unit to be deployable in nullsec called Encounter Surveillance System (ESS)
The bounties in Nullsec are lowered by 5%. An active ESS lowers the bounty payout even more down to a total of -20%. Interacting then with the ESS gives you back between 20% and 25% so that you end up with 100% to 105% bounty of the current bounty value. Interacting with the ESS will allow you then to cash in the collected bounties in form of tags which can be sold to the Empires. You can choose to take all the bounties for yourself or share the bounties amongst every contributor. Please read the latest blog by CCP SoniClover which contains all the details about those new structures! I don't think the reduction of bounty payouts in null of 5% is enough to warrant the risk an ESS brings. Maybe you should consider a reduction similar to NPC taxes of 11%. Concords gotta eat right? :)
Ha! Why does the player base need nullsec for if the plan is to continually nerf it? I would think the leet pvp'ers would want more ratting and mining targets in a system and not less to pad their gank boards. And you think to do that the right way is to penalize nullsec residents more?? That's as useful as a poop flavored candy.
Obviously there is a huge disconnect here. The leet pvp'ers claim nobody wants to fight, yet the game mechanics are set up so that ratting and PVP fits are mutually exclusive. Ratting, like it or not, is required to fund pvp activities since the 0.01 isk game isn't terribly fun to play in empire constantly.
CCP could try something radical like, oh I dunno, making it possible to pvp with a ratting fit. Then there isn't any need to change fits at station or elsewhere, losing precious response time. Oh, no but they can't because that's how they set the game up.
Why not just make it a 50% bounty nerf with 150% bonus after 2 weeks of ratting? Because Jita can't hold that many people, that's why.
|

Muffet McStrudel
Aliastra Gallente Federation
30
|
Posted - 2014.01.20 15:09:00 -
[30] - Quote
Dalilus wrote:I really don't understand all the whinning, nullbears have gotten pretty much what they asked for since 2008 when their representatives took over the CSM. If nullsec is a huge mess, enjoy what you begged for - pretty please give me X, Y and Z with a cherry on top CCP. IMHO EVE began to get out of CCP's hands a long time ago when they nerfed supers because they were being used as haulers and not for what the devs had envisioned. Let the players play the game the way they want and not have to follow a set path thought out by, dare I write it, selfish nullbears and, oh the horror, implemented on their behalf by a dozen or so devs who were/are/always will be nullbears. 
I'm fairly convinced that the gankers will ever only be happy when the null bears are continually warp scrambled by belt rats so they can be lined up firing squad style. They're pretty much like someone that would try and give you a toilet swirly from behind while you are urinating, only when you turn to punch them in the mouth they run as fast as they can.
EVE started getting out of hand when they let people pay for accounts with in game isk, encouraging (hell basically ensuring multiboxing and additional server lag) and they introduced hot dropping. Hot dropping basically removed any reason to fight because there was no way to see what you were up against. A fairly reasonable 1:1 fight could suddenly turn into a 4-6 on 1. Now that hotdropping can be done several jumps behind enemy lines, the problem has only gotten worse. Nobody is going to engage 1 on 6 no matter how badly you want them to in their PVE setup. Far easier to dock up somewhere and wait til the gankers get bored. Yes, yes, you really owned us this time ... oh wait, we still own the space ... 
So which features have nullbears gotten to make it easier to hold their space? Bridging Titans? Covert Cynos? Stealth Bombers? Uncatchable interceptors? AFK cloakies isk-locking systems? And now small roving gangs want more handouts (ESS - fund my pvp while I try and gank nullbears)? There's a big whiny group in the game allright, but it's not the nullbears.
Keep it up CCP, I can choose to use my disposable income in other ways. |
|

Muffet McStrudel
Aliastra Gallente Federation
31
|
Posted - 2014.01.20 16:17:00 -
[31] - Quote
Gizznitt Malikite wrote: It's been a little bit since our last feedback from CCP. How goes the discussion about iterations and changes to these deployables? (granted, you might be tied up on other discussions given HED-GP).
CCP doesn't seem to care as no announcements to stop release of the module have been made, alliances are beginning to declare them KOS if deployed. Not really anything has changed.
I'd say in all likelihood they'll be implemented, alliances will ban their use for the most part and after the hostiles deploy one leave the system - BOOM. They'll lose 30M. Just another nullsec structure to grind really.
All in all, just a big waste of resources and time for everyone all the way around.
|

Muffet McStrudel
Aliastra Gallente Federation
32
|
Posted - 2014.01.20 16:42:00 -
[32] - Quote
Zircon Dasher wrote:Muffet McStrudel wrote: alliances will ban their use..... Just another nullsec structure to grind really.
So your alliance is 1) nerfing your income and 2) mandating that you shoot structures that play no part in SOV? And your mad at CCP. 
No CCP is nerfing the bounty. I don't recall alliances asking for this asinine structure, just less fleet lag.
I will shoot them because strategically there is nothing else to do with them. If one goes up and it remains unmolested it simply provides a target for enemies to warp to and encourages them to hang around my space and steal. And if I'm really lucky, maybe I'll get my ratting ship caught in the warp bubble while trying to collect my tags that I'll need to burn time lugging to empire, where maybe I'll get lucky twice and get podded along the way.
You really aren't thinking this through, are you? How about this - I'll trade you the ESS and go for it if small gang pvp gives up cloaking ships and hot drops. Hmmmmm, wonder what the odds of them doing that are? |

Muffet McStrudel
Aliastra Gallente Federation
32
|
Posted - 2014.01.20 16:47:00 -
[33] - Quote
Tahnil wrote:They are not obliged to ask for permission to add something to their game. That being said, the announcement isnGÇÿt very specific, feature-wise. So there still seems to be plenty of room for changes to the way it operates.
Not releasing the module seems to be no option, though.
By all means, you are correct, they don't have to ask. However, it's pretty short-sighted of them to think players can't vote with their subs. I mean it's not like there aren't any other MMO's to play these days. Generally speaking, not giving your customers what they want results in a lack of customers.
When my customers ask me for something in RL, I generally try to oblige by forming a win-win deal. This isn't a win-win deal. Let CCP find out the hard way again. Fine with me.
|

Muffet McStrudel
Aliastra Gallente Federation
32
|
Posted - 2014.01.20 17:17:00 -
[34] - Quote
Zircon Dasher wrote:Muffet McStrudel wrote: No CCP is nerfing the bounty. I don't recall alliances asking for this asinine structure, just less fleet lag.
I will shoot them because strategically there is nothing else to do with them. If one goes up and it remains unmolested it simply provides a target for enemies to warp to and encourages them to hang around my space and steal. And if I'm really lucky, maybe I'll get my ratting ship caught in the warp bubble while trying to collect my tags that I'll need to burn time lugging to empire, where maybe I'll get lucky twice and get podded along the way.
You really aren't thinking this through, are you? How about this - I'll trade you the ESS and go for it if small gang pvp gives up cloaking ships and hot drops. Hmmmmm, wonder what the odds of them doing that are?
CCP is also providing a mechanism to ignore the nerf. If your alliance does not allow you to ignore the nerf, then your alliance is actively nerfing your income. So you will shoot them even though you don't have to, but complain about more structure grinds. Got it. Why would you collect tags unless your 'stealing'(lol) them? If you are 'stealing' why would you use a ratting ship?
NO, CCP is the one nerfing the income. My alliance doesn't want these and didn't ask for them. Was there some alliance somewhere complaining that they were making too much isk in null? I guess I missed that post. By design, the only option is to KOS these regardless of who deploys them.
Basically CCP is saying put these ESS up and guard them or receive a 5% nerf to income, oh, and by the way, there's no real reason to put them up because they will attract more enemies to your quiet ratting space, the rewards are garbage because it takes too long to pay for itself, any day old alt can take from them, and you can't really defend them. We also stuck some warp bubbles around them, just to make you a juicy pre-scrammed target for the small gangs in the hopes to make null sec even worse. And if that wasn't enough to convince you about how useful and great they are, we even want you to risk taking these to empire to get any gain from them.
You'd have to be a moron to think any alliance will deploy these or allow them to be deployed in their current state.
|

Muffet McStrudel
Aliastra Gallente Federation
34
|
Posted - 2014.01.20 17:30:00 -
[35] - Quote
Tahnil wrote:Muffet McStrudel wrote: And if I'm really lucky, maybe I'll get my ratting ship caught in the warp bubble while trying to collect my tags that I'll need to burn time lugging to empire, where maybe I'll get lucky twice and get podded along the way.
You really aren't thinking this through, are you? So, after 84 pages in this discussion, you still didnGÇÿt realize, that the ratters DONGÇÿT have to collect any tags? If somebody pushes the SHARE button, then all ratters get an ISK transfer directly to their wallet, proportionally to the bounties they collected since the last share event in the system, while the module was active. Quote:Generally speaking, not giving your customers what they want results in a lack of customers. ThatGÇÿs right. But nullsec alliances are only one part of CCP customers, and they have to see the big picture, such as GÇPin which direction do we want to develop this gameGÇ£.
I hate to break it to you but you are only a very small albeit VOCAL minority pushing for this thing. Well organized alliances run EVE no matter how badly DEV's don't want it to be different. The major warring factions agree not to want it. A large majority of subscribers have mains or alts in at least one alliance. Alliances really gain nothing by deploying the ESS in it's current form.
If the payout was immediate, say +25%-%50 of ratting income in the system, it doesn't have a bubble around it, and there is no reason to interact with it and empire in any way, then MAAAAAYBE there is a reason to cheer for this thing. All I see with it now is a reason to encourage a day old alt or small roving gang to steal isk from it while it nerfs the bounties to boot. And hey, what person trying to rat for isk doesn't need that, right? I mean who wouldn't want yet another reason to entice someone in a PVP fit to come ruin your PVE day?
This really isn't that hard guys.
|

Muffet McStrudel
Aliastra Gallente Federation
34
|
Posted - 2014.01.20 17:36:00 -
[36] - Quote
Tahnil wrote:Fix Sov wrote:So what's the direction this useless module is supposed to be taking "this game"? Farms and fields. I hope CCP was somewhat prepared for the resistance by nullbears once it became more than an empty slogan :-P
lol - we'll see how prepared CCP is when subs start dropping off.
Here's a few more empty slogans:
- What is your definition of epic combat? Is it fleets of hundreds clashing in battle? Is it war for control of entire constellations?
- Does high risk PvP get your blood racing? 1000+ ship fleet battles - hundreds of ship types - thousands of ship module options
lol
|

Muffet McStrudel
Aliastra Gallente Federation
34
|
Posted - 2014.01.20 17:50:00 -
[37] - Quote
Tahnil wrote:
Then by all means don't use it. But don't whine and ***** about it as well. If the module isn't used at all, CCP will have to revisit it in spring. And if you're concerned about your income, then either use it or do one more site a week.
If you see potential in the idea behind it, suggest some improvements. Nuff said.
Improvements were suggested. Many times. CCP doesn't seem to have any interests to entertain them.
You want fights in 0.0? Get rid of afk cloakers and cloaking hot drops as well as uncatchable interceptors and the whining pvpers will get some fights. Allow PVP fits to be able to rat more effectively and more fights will come. But nope, that isn't what the gankers like you want, they simply want some free isk while they pvp with easy targets.
They'd rather cry about how everyone just docks up when local spikes and they shouldn't have to adjust their tactics. Well boo fricken hoo. Enjoy watching people dock up and shoot your ESS modules after you leave now, because that's what's going to happen. |

Muffet McStrudel
Aliastra Gallente Federation
34
|
Posted - 2014.01.20 17:55:00 -
[38] - Quote
Tahnil wrote:Quote:There have been 80+ pages of suggestions, all of which have been ignored by CCP. No they haven't.
That remains to be seen until after the patch. Based off the present hearsay and innuendo though, there's really no reason for an alliance to say "yeah!" to ESS at this time.
|

Muffet McStrudel
Aliastra Gallente Federation
34
|
Posted - 2014.01.20 19:34:00 -
[39] - Quote
Gizznitt Malikite wrote:
Normally you make good posts tippia.. but this is just bullshit garbage.
The ESS is essentially fertilizer.. it has the potential to increase your crop yield while also attracting bugs.
It absolutely qualifies as a Farms & Fields device, and no bullshit analogy you pull out of your ass will change that. What you may honestly debate is the utility of the device, and whether the risks outweigh the rewards.
Oh the ESS is fertilizer allright ...
That's about the only part of your post you got right.
This thread reeks of nothing more than the desperation of pvper's that want free isk to gank in enemy territory in the guise of "this will help pvp". Sorry, but your small gang JUST ISN'T REALLY THAT THREATENING TO MAJOR ALLIANCE SPACE and ALLIANCES AREN'T INTERESTED IN EVEN TAKING THE RISK TO PAY YOU TO PVP IN THEIR SPACE. Why would they be? AND THAT'S ALL THE ESS WILL DO AND EXACTLY WHY IT WILL GET BANNED AND KOS.
You are trying to make your gang a round peg when it's a square. Small gangs can never really be a threat to a major alliance, unless they are united. Hey, there's a tactic and concept for you. You guys can organize a conglomerrate of small gangs working together and try and threaten big alliance space. Oh, that takes work. Sorry, my bad. This is all about making things easy for gankers, my apologies. You shouldn't have to work for anything.
Where small gangs work: Low-Sec, where they can gank anything moving through a gate; at alliance JB's or gate chokepoints where they can force a fight Where they don't: Trying to take sov; trying to force locals to fight when they have POS or hold stations
|

Muffet McStrudel
Aliastra Gallente Federation
40
|
Posted - 2014.01.20 22:36:00 -
[40] - Quote
Gizznitt Malikite wrote:
There are two aspects to owning territory: 1.) Defending it from outsiders. 2.) Defending it from within.
Currently, the Sov mechanics are all about defending space from Outside territorial disputes. That's fine and good. Unfortunately, once you own the space, everything you invest into it (i.e. its infrastructure like POS's, IHUB upgrades, POCOs, and stations) are all large gang targets. There is nothing in the current design that is small gang oriented, and this is what should change. I totally understand why you don't want to have vulnerable infrastructure. We all know you hate the concept of defending space, and prefer to just get safe and simply waiting for the raiders to move on, but that is a terrible void for game conflict and content.
Siphons are sort-of small gang targets, but unfortunately the are located within POS weapon range, which eliminates any & all small gang conflict. The ESS is the first truly small gang farms and fields device that CCP is implementing, and if you don't think you can handle the risks deploying it entails, then don't. But give everyone the choice to make that decision for themselves!
1) it has never been nor ever will be practical to stop every kind of small 3-5 man attack into an alliance with large porous space. The recent interceptor changes have guaranteed that even more. Making a large alliance vulnerable to a small gang attack is not needed, because they already are. If you don't believe me, go into a system with a single SB and go cloak afk. There is no anti-SB tactic to stop it. Stop trying to force others to play the game your way.
2) establishing SOV means you already are defending your space so wtf are you talking about?
Your statements are ridiculous. You want every large alliance in the game to be vulnerable to a 3 man nuisance gang as if its some sort of major incursion. Small gangs have always been, and should always continue to be nothing more than a minor distraction. Sort of like SAS in WWII. Alone and on any single action they are unlikely to cause anything more than a little mayhem. They certainly won't win the war alone, and shouldn't.
Small gangs are great for setting up quick ganks at vulnerable points. You want anything more than that, learn to fleet up. |
|

Muffet McStrudel
Aliastra Gallente Federation
40
|
Posted - 2014.01.20 22:50:00 -
[41] - Quote
Gizznitt Malikite wrote:
You do realize that 75% of the complaints in the thread are people whining about the 5% nerf to nullsec income?
This has ZERO to do with the 5% nerf and everything to do with the ESS not being worthwhile for a SOV alliance to install. If you got something out of it quickly, then it's placement and payout could be justified.
Instead you have something which is:
1) don't deploy and lose 5% of isk 2) deploy and lose 20% and have to guard for many days to get it to pay out 105% 3) causes drama amongst the people it is supposed to helping
The "reward" is simply not there. OR DO YOU SIMPLY NOT GET THIS?
|

Muffet McStrudel
Aliastra Gallente Federation
42
|
Posted - 2014.01.20 23:37:00 -
[42] - Quote
Zircon Dasher wrote:Shepard Wong Ogeko wrote:Give it up Gizznitt Malikite.
The major nullsec alliances have already said that the ESS in its current form will be Shoot On Sight.
The ESS is dead on arrival, and won't see any real use after the first month of people trying to use it as a griefing tool. Are you going to kick corps who put them up?  EDIT: nm he answered that in a later post
Corps, probably not. Individuals and their alts? Yup. Bank on that 100%.
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Muffet McStrudel
Aliastra Gallente Federation
50
|
Posted - 2014.01.22 23:21:00 -
[43] - Quote
So let's get this straight:
1) EVE is a game which requires one to earn isk to survive the wilds of PVP in null sec. 2) CCP wants to foster PVP by introducing the ESS which nerfs the major source of income new players can get in the game 3) as a builder, I don't accept LP as payment, so I don't care about them at all 4) These LP are predominately earned now by level 5 mission runners in safe empire which they trade for big isk - soon to be small isk. 5) The ESS still doesn't warrant deployment by alliances because most places in space have at least a few reds running around. Tell me again, what reason do I have to incentivize these reds to shoot at me? Oh LP that I didn't want - I forgot. 6) With reds/neuts running around, all ratting ceases anyway, because PVE fit ships cannot fight PVP fit ships. 7) I still wait for the reds to leave, then I get yet another structure to blow the hell out of.
So the net result is empire mission runners get screwed and forced further out in space, but since the payouts in space are decreasing it becomes more difficult for those new players to participate and understand PVP, which you want to foster with a module most, if any, will deploy, and that I probably will have to participate in a fleet to blow it up, which eats the limited time I have to play the game. Space rich players however, have no such issues and simply get more newbie targets to shoot at.
Got it. Makes complete sense.
And not one red cent is being spent on ways to reduce lag, one of the biggest issues in the entire game?
Really? This is what you spend your time on? |

Muffet McStrudel
Aliastra Gallente Federation
52
|
Posted - 2014.01.22 23:47:00 -
[44] - Quote
Querns wrote: Are you, like, completely unaware that LP exists to be converted into ISK and is, in fact, non-transferable otherwise? I'm not exactly sure where you got these ideas about how nullsec exists, but it clearly wasn't by living in nullsec.
Are you, like, completely unaware that I already have 2 mains continually getting lvl 4 R&D points, which oh, I can turn in for isk if I make the 20+ jumps to the area and screw around with selling them in empire - that I don't mess with anyway? Now why is that you think I want yet another game mechanic to take up my time?
What part of "my time is limited" did you somehow miss? And you think I want a game mechanic that forces me to use more of my limited time to haul some crap into empire or trade in, in empire, so I have to play the 0.01 isk game with 10k other swinging sacks?
For me its simple. I'll blow the crap out of every one of these stupid things blue or red.
|

Muffet McStrudel
Aliastra Gallente Federation
56
|
Posted - 2014.02.03 05:33:00 -
[45] - Quote
Tahnil wrote:handige harrie wrote:I like how people keep mentioning these mythical Defense Fleets of good fights. Please do go on, continue to make it known you have no idea how nullsec works. To be honest, YOU (and others) seem not to understand, that CCP is trying to CHANGE the way how nullsec works. And actually they are even trying to improve it, for the welfare of the game. And I support that.
Interestingly enough, why is it in a PVP game all about improving the realism and welfare of the game, CCP does not want to encourage players to have to gather their own intelligence? Isn't that a role that should be filled by a live pilot?
I'm not sure why they would want to hand this information to players on a silver platter when players are perfectly capable to travel into hostile space and take the risk of gathering it on their own.
|

Muffet McStrudel
Aliastra Gallente Federation
56
|
Posted - 2014.02.03 05:48:00 -
[46] - Quote
Danalee wrote:Loving the deployables overall and the newest addition in particular  The ESS will rock some nullbear socks for sure (look at them squirming... oh noes, we might not be 100% safe ratting in null anymore). For me it looks like the first small step towards enforcing to hold only the space you are willing/capable to defend. We need more things like this, really. D. 
Gankers already have hotdrops, map intel (without even having to risk travel!) and invincible interceptors. I must have missed where they take any actual risks in shooting ratters?
Lord knows they actually do nothing but run when challenged.
|

Muffet McStrudel
Aliastra Gallente Federation
56
|
Posted - 2014.02.03 05:58:00 -
[47] - Quote
thowlimer wrote:
As for those two statements an ESS will give increased payout/rat over time it is this time that is reset, ie if a 800k rat gives 200k payout just after deployment it will give(not sure but think it was in the ballpark of 5% more) after 2 hours which would come to 210k. so after being destroyed and redeployed it would be back down to 200k, but you could still retrieve the isk earnt during those two hours as long as noone used the share/take all optione before destroying it
I would like to know how one will get two hours of uninterrupted ratting in a system when any fool can look at the in-game map and detect how many NPC rats were killed and where they were killed.
Heck, why don't they just give them the enemy ship types and automatic location while we're at it? I wouldn't want anyone PvPing, to actually have to use fleet tactics or actually do some PvP to gain this information. Especially in the infinite vastness of space, where apparently, it is impossible to eek out a quiet existence.
|

Muffet McStrudel
Aliastra Gallente Federation
56
|
Posted - 2014.02.03 06:05:00 -
[48] - Quote
Gizznitt Malikite wrote:
OMG... you'll have some risk to get the full reward... How will you ever cope????
I wouldn't know. I'm not a ganker of non-combatants. I usually find pvp a bit more challenging and entertaining when the target can shoot back.
I can't imagine its really that rewarding to hotdrop 16 people to gank one Dominix PVE setup.
|

Muffet McStrudel
Aliastra Gallente Federation
56
|
Posted - 2014.04.03 13:07:00 -
[49] - Quote
If isk sinks are so needed in the game, then why not nerf the ability to pay for accounts with isk?
WTF do you think is creating all this inflated isk in the first place? People with multiple non-cash accounts farming the crap out of null and high sec with 3+ simultaneous accounts. Do you honestly think either inflation or lag would be an issue if people actually had to pay for their accounts with cash? I'm betting you'd see a return to reasonable server numbers, like 11k-14k on at any one time.
Que the poor people crying right now that they cannot afford $15 a month per account ... |

Muffet McStrudel
Aliastra Gallente Federation
56
|
Posted - 2014.04.03 13:10:00 -
[50] - Quote
Cyrek Ohaya wrote:People... it's only a 5% reduction in bounties to generally reduce the easy isk fire hose on null that CCP wanted to find a solution to, if you don't like it, DON'T use it!
In the event your personas big ego is inconvenienced by one of these, use an alt to share the profits of it, IT will pay EVERYONE involved no matter where they are, or logged off.
Yes the pvp risk has been raised and that is what null should be about, also no one is going to put their ship at risk for 10m-20m worth of bounties. Closing statements: The goondrone tears in this thread are delicious, understand that there a lot more players with no voice on this board that supports CCP's idea.
If you want to increase the pvp risk in null, let's start with nerfing cloaky campers and hotdrops. Or do they not have the nutsacks to uncloak or fight unless they outnumber their opponents 8:1?
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